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Post by thyrse on Aug 28, 2014 3:31:47 GMT -6
We got a strong alliance but there is a strong player (too strong...) in the other alliance and there is like no match up... he can almost keep it by his own...
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Post by Brainiac on Aug 28, 2014 7:05:08 GMT -6
I had that same problem before, the best thing to do is tell all your guys to keep flooding the wall to keep him from taking the city,...that is if u can take it
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Post by thyrse on Aug 28, 2014 10:36:30 GMT -6
Yes we do that... But at begining they were 2 alliance and now they are one. They are like 2 times more than us and got the 3 most gc buyer at the moment The only good thing is the buff which is given but we can t hold it and take it back without. On our server others alliance are almost dead and dont help us We are 40 members, they are 122 members xD To defend it s hard but we did it 1 time. To attack... they spam too and that s very hard to get it with the biggest player in their row... and when i say biggest our best member arrive 4x in interserver pvp where he arrives 7. And no one from our server before 150.
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tru
New Member
Posts: 75
Server: 120, 144
How long played AOWE: 6 Months
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Post by tru on Aug 31, 2014 10:58:25 GMT -6
For the health of the server they should consider balancing alliances
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Post by thyrse on Sept 15, 2014 6:04:16 GMT -6
Did someone have an idea to kick out a 117member alliance with the biggest player of the server (20k/hero against 12k for the second) versus a 40 members alliance? There is no others alliance which fight with us. We are alone and it s really hard to kick them.
We need something against spam strat :/
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Post by gricha on Dec 2, 2014 2:11:51 GMT -6
Hi all On A75 the Taiwanese change alliance just before ic then use alts to defend. They defend with 1 troop. Then after the five to ten hero's have been deleted the wall flashes and is gone within seconds. No one else can take the ic as it always goes back and fore between the two alliances. How do they do this?
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